Pumps & PistonsField manual

From your first oil survey to a working fuel stop.

Chapter 06

Automobility · Consumption and dashboard

Distance and running time form the baseline; engine, frame, load and driving style modify the result.

Pumps & Pistons: Automobility adds vehicle tanks, hose refueling, consumption and the dashboard. Use the same core and integration version on the server and every client.

50× · survival

Regular fuel stops in survival ◆

New installations use the survival preset: 50× realistic consumption. Existing server settings are preserved. The values shown here include the survival multiplier.

What increases fuel use

  • Higher speed
  • Hard acceleration
  • Engine torque
  • Frame weight
  • Extra passengers
  • Engine running time

Petrol · distance: 3.75 ml / block ◆

Petrol · engine running: 0.75 ml / tick ◆

Diesel · distance: × 0.9 ◆

Diesel · engine running: × 0.8 ◆

Engine off: no fuel use

The running-engine component applies whenever the engine is on, including while the vehicle is moving.

Read the fuel gauge

Under normal conditions, the gauge color matches the fuel required by the engine. Filled segments show the level. Amber means low, red means critical, and alternating red segments mean the wrong fuel.

  • Normal · petrol
  • Normal · diesel
  • Low · 25% or less
  • Critical · 10% or less
  • Wrong fuel

◆ Default value; server operators can change it.

Automobility · Consumption and dashboard
Automobility · Consumption and dashboardDistance and running time form the baseline; engine, frame, load and driving style modify the result.
Guide edition 1.10.3 · Minecraft 26.1.2 & 26.2Source & all downloads Installation & requirements